Additional Rule - To Avoid Cheating

View previous topic View next topic Go down

Additional Rule - To Avoid Cheating

Post  Nighthawk0973 on Sat Oct 29, 2011 7:23 pm

I felt that this was a necessary rule so I decided to post about it. You must send your code via private message to the forum administrator (DavidB) so that you may prove your game is actually coded in Blitz.

After all, anybody could make a program in C++ and convert it to .exe format.

Another quick tip, if you change the 'icon.ico' in your program files\Blitz folder, than when you convert to .exe your exes icon should be that icon. Just a theory of mine. Haven't tried it yet.

Good Luck!

_________________
The Grid:
I tried to image clusters of information as they moved through the computer.
Were they jets, or motorcycles? Were the circuts like freeways? I kept dreaming of a world I thought I'd never see. And then one day... I got in.
avatar
Nighthawk0973
Moderator
Moderator

Posts : 307
Join date : 2011-07-20
Age : 19
Location : In Front of My Computer

View user profile

Back to top Go down

Re: Additional Rule - To Avoid Cheating

Post  David B on Sat Oct 29, 2011 9:41 pm

Thread changed from Normal to Announcment.

This rule is now required to be followed by all participants.

All code is to be sent to me via PM!

_________________
Programming Language Community Forums Administrator,








___________________



___________________

avatar
David B
Administrator
Administrator

Posts : 618
Join date : 2011-07-20
Location : The Twilight Zone!

View user profile http://programmingforums.forumotion.com/

Back to top Go down

View previous topic View next topic Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum